电信AAR包
since 2026.01.13 11:46:53

Classifier
NullReferenceException: Object reference not set to an instance of an object

Callstack
[1].LoadingSplashSceneMono+<Start>d__3.MoveNext:50
[2].UnityEngine.SetupCoroutine.InvokeMoveNext:17

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2025.12.18
catchBugAndMoveNext:
scene.active: 00Load
playingLink:
oplist:
Null

#FromTelecomAAR
#ph
#00Load
#NullReferenceException
#Unhandled exception
#ver20251218
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.09 18:59:59

Classifier
NullReferenceException: Object reference not set to an instance of an object.

Callstack
[1].GameWritingXiaoXiaoLeMonoNew.Awake:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneral:0

Attributes
device.model: HUAWEI ALP-AL00
phone.number:
isPaid:
currentWord:
version: 1.0
catchBugAndMoveNext: #10$来自03识字模块的兜底,当前环节[消消乐],自动跳到[组词]
scene.active: 03识字模块
playingLink: 组词
oplist:
从兀跳到犬]_._[从隆跳到缓]_._[从隆跳到丈]_._[从鼎跳到丈]_._[从盐跳到丈]_._[

#FromTelecomAAR
#ph
#03识字模块
#NullReferenceException
#Unhandled exception
#ver10
#HUAWEIALP-AL00
📸 screenshot
电信AAR包
since 2026.01.09 17:10:49

Classifier
ArgumentException: An item with the same key has already been added. Key: 跨场景的资源/预制体-角色贴纸墙.GameObject

Callstack
[1].System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert:0
[2].System.Collections.Generic.Dictionary`2[TKey,TValue].Add:0
[3].HGuGu.MyLoad[T]:0
[4].FlowLineStudySceneMono.Awake:0
[5].UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider+InternalOp.WaitForCompletionHandler:0
[6].System.Func`1[TResult].Invoke:0

Attributes
device.model: ZTE ZXV10 S100V10
phone.number:
isPaid:
currentWord:
version: 1.0.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink:
oplist:
从他跳到一]_._[从我跳到他]_._[从你跳到我]_._[从天跳到你]_._[从我跳到他]_._[从你跳到我]_._[从人跳到你]_._[从天跳到人]_._[从地跳到人]_._[从人跳到地]_._[从地跳到人]_._[从天跳到地]_._[

#FromTelecomAAR
#ph
#03识字模块
#ArgumentException
#Unhandled exception
#ver1004
#ZTEZXV10S100V10
📸 screenshot
电信AAR包
since 2026.01.09 16:03:31

Classifier
ArgumentException: An item with the same key has already been added. Key: 跨场景的资源/预制体-角色贴纸墙.GameObject

Callstack
[1].System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert:0
[2].System.Collections.Generic.Dictionary`2[TKey,TValue].Add:0
[3].HGuGu.MyLoad[T]:0
[4].FlowLineStudySceneMono.Awake:0
[5].UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider+InternalOp.WaitForCompletionHandler:0
[6].System.Func`1[TResult].Invoke:0

Attributes
device.model: ZTE ZXV10 S100V10
phone.number:
isPaid:
currentWord:
version: 1.0.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink:
oplist:
从地跳到人]_._[从天跳到地]_._[

#FromTelecomAAR
#ph
#03识字模块
#ArgumentException
#Unhandled exception
#ver1004
#ZTEZXV10S100V10
📸 screenshot
电信AAR包
since 2026.01.08 15:35:44

Classifier
NullReferenceException: Object reference not set to an instance of an object.

Callstack
[1].HGuGu+<>c__DisplayClass271_0.<GetAllSpritesByName_MaybeNull>b__0:0
[2].System.Func`2[T,TResult].Invoke:0
[3].System.Linq.Enumerable+WhereArrayIterator`1[TSource].MoveNext:0
[4].System.Linq.Buffer`1[TElement]..ctor:0
[5].System.Linq.Enumerable.ToArray[TSource]:0
[6].HGuGu.HasConfigForWriting:0

Attributes
device.model: HUAWEI ALP-AL00
phone.number:
isPaid:
currentWord:
version: 1.0
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink:
oplist:
从隆跳到丈]_._[从鼎跳到丈]_._[从盐跳到丈]_._[

#FromTelecomAAR
#ph
#03识字模块
#NullReferenceException
#Unhandled exception
#ver10
#HUAWEIALP-AL00
📸 screenshot
电信AAR包
since 2026.01.08 15:35:33

Classifier
NullReferenceException: Object reference not set to an instance of an object.

Callstack
[1].HGuGu+<>c__DisplayClass271_0.<GetAllSpritesByName_MaybeNull>b__0:0
[2].System.Func`2[T,TResult].Invoke:0
[3].System.Linq.Enumerable+WhereArrayIterator`1[TSource].MoveNext:0
[4].System.Linq.Buffer`1[TElement]..ctor:0
[5].System.Linq.Enumerable.ToArray[TSource]:0
[6].HGuGu.HasConfigForWriting:0

Attributes
device.model: HUAWEI ALP-AL00
phone.number:
isPaid:
currentWord:
version: 1.0
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink:
oplist:
从鼎跳到丈]_._[从盐跳到丈]_._[

#FromTelecomAAR
#ph
#03识字模块
#NullReferenceException
#Unhandled exception
#ver10
#HUAWEIALP-AL00
📸 screenshot
电信AAR包
since 2026.01.08 10:21:29

Classifier
UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Location found for Key=跨场景的资源/宠物/duck

Callstack
[1].UnityEngine.AddressableAssets.Addressables:LoadAssetAsync:LoadAssetAsync(Object

Attributes
device.model: HUAWEI ALP-AL00
phone.number:
isPaid:
currentWord:
version: 1.0
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 字入场
oplist:
从绒跳到及]_._[

#FromTelecomAAR
#ph
#03识字模块
#UnityEngine.AddressableAssets.InvalidKeyException
#Unhandled exception
#ver10
#HUAWEIALP-AL00
📸 screenshot
电信AAR包
since 2026.01.06 11:52:47

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
从混跳到盐]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:51:27

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
从混跳到盐]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:51:09

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
Null

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:50:47

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
从丈跳到混]_._[从盐跳到丈]_._[学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:40:07

Classifier
Exception: Bingo,在 <color=#FF515A>03识字模块</color> 模拟的报错

Callstack
[1].DashboardMono.Update:206

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 黄字黑板
oplist:
从丈跳到混]_._[从盐跳到丈]_._[学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:28:51

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:27:47

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:24:31

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 11:03:57

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.06 10:24:36

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.05 18:02:28

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.05 17:59:49

Classifier
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Unable to load asset bundle from : http://0.0.0.0/force_offlineUnityWebRequest result : ProtocolError : HTTP/1.1 503 Service UnavailableResponseCode : 503, Method : GETurl : http://0.0.0.0/force_offline   --- End of inner exception stack trace ---   --- End of inner exception stack trace ---

Callstack
[1].UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass57_0<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>:<add_CompletedTypeless>b__0:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>
[2].DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>>>:Invoke:69
[3].UnityEngine.ResourceManagement.ResourceManager:Update:Update (single

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 00BootScene
playingLink:
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#00BootScene
#System.Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
电信AAR包
since 2026.01.05 17:14:12

Classifier
Exception: Missing sprite or stroke data for character:

Callstack
[1].FlowLineGameWriting.GetImageGOList:613
[2].FlowLineGameWriting.CreateStrokeFrameGO:569
[3].FlowLineGameWriting.CreateFrameAndStrokesInCenter:393
[4].FlowLineGameWriting.OnCall:192
[5].GameWritingZhaoZheXieMono.Awake:24
[6].UnityEngine.Object:Instantiate:Instantiate(GameObject, Transform, Boolean

Attributes
device.model: Macmini9,1
phone.number:
isPaid:
currentWord:
version: 2026.01.04
catchBugAndMoveNext:
scene.active: 03识字模块
playingLink: 照着写字格
oplist:
学习成语[守株待兔]]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0105]_._[从盐跳到浩]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[从盐跳到丈]_._[完成本节课学习SNOP0104]_._[完成本节课学习SNOP1230]_._[从天跳到人]_._[从盐跳到鼎]_._[从贯跳到证]_._[从盐跳到鼎]_._[从盐跳到碍]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[程门立雪]]_._[学习成语[凿壁借光]]_._[从天跳到臾]_._[

#FromTelecomAAR
#ph
#03识字模块
#Exception
#Unhandled exception
#ver20260104
#Macmini9,1
📸 screenshot
 
 
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