👤 *游客用户错误上报*
`since 2026.10.14 19:28:24`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineWordExitMono+<MoveFromLeftToRight>d__13.MoveNext:0
[2].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 12.5.8*
device.model: *iPad4,1*
currentWord: *车*
version: *2026.09.04*
scene.active: *03识字模块*
playingLink: *字退场*
lastLink: *字退场*
secSinceLinkChange: *1.7*
secSinceLastFlowCall: *0.7*
clicksSinceLinkChange: *1*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <MoveFromLeftToRight>d__13 抛 NullReferenceException,启动点 FlowLineWordExitMono.cs:63 InitGame(启动记录 #125)(0.1s 前)
最近启动点(新→旧):
[#125 t-1.6s] FlowLineWordExitMono.cs:63 InitGame → <MoveFromLeftToRight>d__13
[#124 t-3.8s] FlowLineGeneral.cs:423 CallBackToGeneralImpl_claudecode_20260527 → <WordCardJumpIntoProgress>d__49
[#123 t-31.2s] FlowLineGameFeiHuaLingMono.cs:248 RemoveFrame → <PlayPoetryAudioOneByOne>d__31
[#122 t-49.3s] FlowLineGameFeiHuaLing.cs:35 OnCall → <Explosion>d__19
[#121 t-53.6s] FlowLineGameZuCi.cs:48 OnCall → <OnFinishQuestions>d__19
[#120 t-55.6s] FlowLineGameZuCiMono.cs:220 OnKey → <RightOrWrong>d__25
[#119 t-58.6s] FlowLineGameZuCiMono.cs:220 OnKey → <RightOrWrong>d__25
[#118 t-93.0s] FlowLineGamePinYin.cs:61 OnCall → <IEGameOver>d__83
```
oplist:
```
[10-14 19:28:23] LoadSceneAsync: 02二级菜单之字
[10-14 19:28:23] 返回到二级菜单0
[10-14 19:28:23] Flow: BtnBack_OnClick
[10-14 19:28:22] 记住1年级的一键开始字:车
[10-14 19:28:22] Flow: CurrentWordExit
[10-14 19:28:01] Flow: CurrentWordFinish
[10-14 19:28:01] Flow: GameFeiHuaLing_Finish
[10-14 19:27:35] Flow: GameFeiHuaLing
[10-14 19:27:35] Flow: GameWiKiCulture_Finish
[10-14 19:27:35] Flow: GameWiKiCulture
```
#游客用户
#03识字模块
#ver20260904
`since 2026.10.14 19:28:24`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineWordExitMono+<MoveFromLeftToRight>d__13.MoveNext:0
[2].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 12.5.8*
device.model: *iPad4,1*
currentWord: *车*
version: *2026.09.04*
scene.active: *03识字模块*
playingLink: *字退场*
lastLink: *字退场*
secSinceLinkChange: *1.7*
secSinceLastFlowCall: *0.7*
clicksSinceLinkChange: *1*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <MoveFromLeftToRight>d__13 抛 NullReferenceException,启动点 FlowLineWordExitMono.cs:63 InitGame(启动记录 #125)(0.1s 前)
最近启动点(新→旧):
[#125 t-1.6s] FlowLineWordExitMono.cs:63 InitGame → <MoveFromLeftToRight>d__13
[#124 t-3.8s] FlowLineGeneral.cs:423 CallBackToGeneralImpl_claudecode_20260527 → <WordCardJumpIntoProgress>d__49
[#123 t-31.2s] FlowLineGameFeiHuaLingMono.cs:248 RemoveFrame → <PlayPoetryAudioOneByOne>d__31
[#122 t-49.3s] FlowLineGameFeiHuaLing.cs:35 OnCall → <Explosion>d__19
[#121 t-53.6s] FlowLineGameZuCi.cs:48 OnCall → <OnFinishQuestions>d__19
[#120 t-55.6s] FlowLineGameZuCiMono.cs:220 OnKey → <RightOrWrong>d__25
[#119 t-58.6s] FlowLineGameZuCiMono.cs:220 OnKey → <RightOrWrong>d__25
[#118 t-93.0s] FlowLineGamePinYin.cs:61 OnCall → <IEGameOver>d__83
```
oplist:
```
[10-14 19:28:23] LoadSceneAsync: 02二级菜单之字
[10-14 19:28:23] 返回到二级菜单0
[10-14 19:28:23] Flow: BtnBack_OnClick
[10-14 19:28:22] 记住1年级的一键开始字:车
[10-14 19:28:22] Flow: CurrentWordExit
[10-14 19:28:01] Flow: CurrentWordFinish
[10-14 19:28:01] Flow: GameFeiHuaLing_Finish
[10-14 19:27:35] Flow: GameFeiHuaLing
[10-14 19:27:35] Flow: GameWiKiCulture_Finish
[10-14 19:27:35] Flow: GameWiKiCulture
```
#游客用户
#03识字模块
#ver20260904