👤 *游客用户错误上报*
`since 2026.09.14 18:41:42`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 12 / API-31 (HONORGIA-AN00/6.1.0.123C00)*
device.model: *HONOR GIA-AN00*
currentWord: *地*
version: *2026.09.04*
scene.active: *03消消乐批量查看*
playingLink: *字入场*
lastLink: *字入场*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-14 18:41:42] 环节预制体空[00字入场]
[09-14 18:41:42] LoadSceneAsync: 03识字模块
[09-14 18:41:42] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-14 18:41:42] 开始学习字[地]
[09-14 18:41:42] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-14 18:41:42] [Cloud]恢复 link=Click_GameDog 抛异常:The Object you want to instantiate is null.,降级字头
[09-14 18:41:42] 环节预制体空[小复习]
[09-14 18:41:42] Flow: Click_GameDog
[09-14 18:41:42] LoadSceneAsync: 01首页面
[09-14 18:41:41] LoadSceneAsync: 01首页面
```
#游客用户
#03消消乐批量查看
#ver20260904
 
 
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