👤 *游客用户错误上报*
`since 2026.09.09 19:45:49`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineWordExitMono+<MoveFromLeftToRight>d__13.MoveNext:0
[2].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 12.5.8*
device.model: *iPad4,1*
currentWord: *山*
version: *2026.09.02*
scene.active: *03识字模块*
playingLink: *字退场*
lastLink: *字退场*
secSinceLinkChange: *1.5*
secSinceLastFlowCall: *0.8*
clicksSinceLinkChange: *1*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <MoveFromLeftToRight>d__13 抛 NullReferenceException,启动点 FlowLineWordExitMono.cs:63 InitGame(启动记录 #19)(0.1s 前)
最近启动点(新→旧):
[#19 t-1.4s] FlowLineWordExitMono.cs:63 InitGame → <MoveFromLeftToRight>d__13
[#18 t-3.5s] FlowLineGeneral.cs:416 CallBackToGeneralImpl_claudecode_20260527 → <WordCardJumpIntoProgress>d__49
[#17 t-15.2s] FlowLineGameFeiHuaLingMono.cs:237 RemoveFrame → <PlayPoetryAudioOneByOne>d__31
[#16 t-21.6s] FlowLineGameFeiHuaLing.cs:35 OnCall → <Explosion>d__19
[#15 t-24.8s] FlowLineGameZuCi.cs:48 OnCall → <OnFinishQuestions>d__19
[#14 t-26.6s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
[#13 t-28.5s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
[#12 t-34.3s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
```
oplist:
```
[09-09 19:45:49] LoadSceneAsync: 02二级菜单之字
[09-09 19:45:49] 返回到二级菜单0
[09-09 19:45:49] Flow: BtnBack_OnClick
[09-09 19:45:48] 记住1年级的一键开始字:山
[09-09 19:45:48] Flow: CurrentWordExit
[09-09 19:45:40] Flow: CurrentWordFinish
[09-09 19:45:40] Flow: GameFeiHuaLing_Finish
[09-09 19:45:28] Flow: GameFeiHuaLing
[09-09 19:45:28] Flow: GameWiKiCulture_Finish
[09-09 19:45:28] Flow: GameWiKiCulture
```
#游客用户
#03识字模块
#ver20260902
`since 2026.09.09 19:45:49`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineWordExitMono+<MoveFromLeftToRight>d__13.MoveNext:0
[2].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 12.5.8*
device.model: *iPad4,1*
currentWord: *山*
version: *2026.09.02*
scene.active: *03识字模块*
playingLink: *字退场*
lastLink: *字退场*
secSinceLinkChange: *1.5*
secSinceLastFlowCall: *0.8*
clicksSinceLinkChange: *1*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <MoveFromLeftToRight>d__13 抛 NullReferenceException,启动点 FlowLineWordExitMono.cs:63 InitGame(启动记录 #19)(0.1s 前)
最近启动点(新→旧):
[#19 t-1.4s] FlowLineWordExitMono.cs:63 InitGame → <MoveFromLeftToRight>d__13
[#18 t-3.5s] FlowLineGeneral.cs:416 CallBackToGeneralImpl_claudecode_20260527 → <WordCardJumpIntoProgress>d__49
[#17 t-15.2s] FlowLineGameFeiHuaLingMono.cs:237 RemoveFrame → <PlayPoetryAudioOneByOne>d__31
[#16 t-21.6s] FlowLineGameFeiHuaLing.cs:35 OnCall → <Explosion>d__19
[#15 t-24.8s] FlowLineGameZuCi.cs:48 OnCall → <OnFinishQuestions>d__19
[#14 t-26.6s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
[#13 t-28.5s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
[#12 t-34.3s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
```
oplist:
```
[09-09 19:45:49] LoadSceneAsync: 02二级菜单之字
[09-09 19:45:49] 返回到二级菜单0
[09-09 19:45:49] Flow: BtnBack_OnClick
[09-09 19:45:48] 记住1年级的一键开始字:山
[09-09 19:45:48] Flow: CurrentWordExit
[09-09 19:45:40] Flow: CurrentWordFinish
[09-09 19:45:40] Flow: GameFeiHuaLing_Finish
[09-09 19:45:28] Flow: GameFeiHuaLing
[09-09 19:45:28] Flow: GameWiKiCulture_Finish
[09-09 19:45:28] Flow: GameWiKiCulture
```
#游客用户
#03识字模块
#ver20260902