👤 *游客用户错误上报*
`since 2026.09.08 21:19:14`
***Classifier***
```csharp
IndexOutOfRangeException: Index was outside the bounds of the array.```
***Callstack***
```csharp
[1].AudioFollowLyrics+<PlayAllLineWithDoColor>d__39.MoveNext:0
[2].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 14 / API-34 (UP1A.231005.007/compiler06251020)*
device.model: *vivo PA2353*
currentWord: *五*
version: *2026.08.18*
scene.active: *02特色功能*
playingLink: *成语故事*
lastLink: *成语故事*
secSinceLinkChange: *65.7*
secSinceLastFlowCall: *518.9*
clicksSinceLinkChange: *17*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
(本次异常没被包装器接住,可能是未包装的协程或引擎内部协程)
最近启动点(新→旧):
[#220 t-39.4s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#219 t-48.0s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#218 t-49.7s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#217 t-109.4s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#216 t-144.9s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#215 t-168.4s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#214 t-218.9s] FlowLinePlaygroundPinyinMono.cs:1055 HandlePinyinPracticeOptionClick → <HighlightCorrectAnswer>d__68
[#213 t-257.9s] FlowLinePlaygroundPinyinMono.cs:747 HandleEquationPartClick → <PlayEquationPartsSequentially>d__60
```
oplist:
```
[09-08 21:18:09] [Cloud]学习成语[乌鸦喝水]
[09-08 21:18:09] [Cloud]学习成语[乌鸦喝水]
[09-08 21:16:07] [Cloud]学习成语[乌鸦喝水]
[09-08 21:16:02] LoadSceneAsync: 02特色功能
[09-08 21:15:58] LoadSceneAsync: 01首页面
[09-08 21:12:54] LoadSceneAsync: 02特色功能
[09-08 21:12:39] LoadSceneAsync: 01首页面
[09-08 21:11:41] LoadSceneAsync: 02特色功能
[09-08 21:11:40] LoadScene: 01首页面
[09-08 21:11:37] LoadScene: 00HomePage
```
#游客用户
#02特色功能
#ver20260818
`since 2026.09.08 21:19:14`
***Classifier***
```csharp
IndexOutOfRangeException: Index was outside the bounds of the array.```
***Callstack***
```csharp
[1].AudioFollowLyrics+<PlayAllLineWithDoColor>d__39.MoveNext:0
[2].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 14 / API-34 (UP1A.231005.007/compiler06251020)*
device.model: *vivo PA2353*
currentWord: *五*
version: *2026.08.18*
scene.active: *02特色功能*
playingLink: *成语故事*
lastLink: *成语故事*
secSinceLinkChange: *65.7*
secSinceLastFlowCall: *518.9*
clicksSinceLinkChange: *17*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
(本次异常没被包装器接住,可能是未包装的协程或引擎内部协程)
最近启动点(新→旧):
[#220 t-39.4s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#219 t-48.0s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#218 t-49.7s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#217 t-109.4s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#216 t-144.9s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#215 t-168.4s] FlowLineGameIdiom.cs:180 DoSomethingByType → <EnterChoice>d__36
[#214 t-218.9s] FlowLinePlaygroundPinyinMono.cs:1055 HandlePinyinPracticeOptionClick → <HighlightCorrectAnswer>d__68
[#213 t-257.9s] FlowLinePlaygroundPinyinMono.cs:747 HandleEquationPartClick → <PlayEquationPartsSequentially>d__60
```
oplist:
```
[09-08 21:18:09] [Cloud]学习成语[乌鸦喝水]
[09-08 21:18:09] [Cloud]学习成语[乌鸦喝水]
[09-08 21:16:07] [Cloud]学习成语[乌鸦喝水]
[09-08 21:16:02] LoadSceneAsync: 02特色功能
[09-08 21:15:58] LoadSceneAsync: 01首页面
[09-08 21:12:54] LoadSceneAsync: 02特色功能
[09-08 21:12:39] LoadSceneAsync: 01首页面
[09-08 21:11:41] LoadSceneAsync: 02特色功能
[09-08 21:11:40] LoadScene: 01首页面
[09-08 21:11:37] LoadScene: 00HomePage
```
#游客用户
#02特色功能
#ver20260818