👤 *游客用户错误上报*
`since 2026.09.05 19:47:55`
***Classifier***
```csharp
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.Parameter name: index```
***Callstack***
```csharp
[1].System.ThrowHelper.ThrowArgumentOutOfRangeException:0
[2].System.ThrowHelper.ThrowArgumentOutOfRangeException:0
[3].GameWhiteBlackboardMono+<CreateAndSetWordAnim>d__44.MoveNext:0
[4].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[5].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 26.5*
device.model: *iPhone14,5*
currentWord: *天*
version: *2026.09.02*
scene.active: *03识字模块*
playingLink: *白字黑板*
lastLink: *白字黑板*
secSinceLinkChange: *5.9*
secSinceLastFlowCall: *5.9*
clicksSinceLinkChange: *5*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <CreateAndSetWordAnim>d__44 抛 ArgumentOutOfRangeException,启动点 FlowLineBlackboard.cs:178 OnCall(启动记录 #3)(0.0s 前)
最近启动点(新→旧):
[#4 t-0.3s] FlowLineBlackboard.cs:178 OnCall → <CreateAndSetWordAnim>d__44
[#3 t-0.5s] FlowLineBlackboard.cs:178 OnCall → <CreateAndSetWordAnim>d__44
[#2 t-17.7s] HGuGu.cs:4333 PHP_SendAction → <U3DSendHttpPostRequestToPHP>d__396
[#1 t-17.7s] ServerInteraction.cs:244 GetBasicConfig → <PHP_SendAction>d__388
```
oplist:
```
[09-05 19:47:49] Flow: GameBbWhite
[09-05 19:47:47] 断点恢复补判横幅
[09-05 19:47:47] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-05 19:47:47] 开始学习字[天]
[09-05 19:47:47] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-05 19:47:46] LoadSceneAsync: 03识字模块
[09-05 19:47:46] 记住1年级的一键开始字:天
[09-05 19:47:38] [Cloud]IPHONE14,5更新了App,从到2026.09.02
[09-05 19:47:37] LoadSceneAsync: 01首页面
[09-05 19:47:37] [Cloud]打开App0905-19:47:IPHONE14,[email protected]
```
#游客用户
#03识字模块
#ver20260902
`since 2026.09.05 19:47:55`
***Classifier***
```csharp
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.Parameter name: index```
***Callstack***
```csharp
[1].System.ThrowHelper.ThrowArgumentOutOfRangeException:0
[2].System.ThrowHelper.ThrowArgumentOutOfRangeException:0
[3].GameWhiteBlackboardMono+<CreateAndSetWordAnim>d__44.MoveNext:0
[4].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[5].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 26.5*
device.model: *iPhone14,5*
currentWord: *天*
version: *2026.09.02*
scene.active: *03识字模块*
playingLink: *白字黑板*
lastLink: *白字黑板*
secSinceLinkChange: *5.9*
secSinceLastFlowCall: *5.9*
clicksSinceLinkChange: *5*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <CreateAndSetWordAnim>d__44 抛 ArgumentOutOfRangeException,启动点 FlowLineBlackboard.cs:178 OnCall(启动记录 #3)(0.0s 前)
最近启动点(新→旧):
[#4 t-0.3s] FlowLineBlackboard.cs:178 OnCall → <CreateAndSetWordAnim>d__44
[#3 t-0.5s] FlowLineBlackboard.cs:178 OnCall → <CreateAndSetWordAnim>d__44
[#2 t-17.7s] HGuGu.cs:4333 PHP_SendAction → <U3DSendHttpPostRequestToPHP>d__396
[#1 t-17.7s] ServerInteraction.cs:244 GetBasicConfig → <PHP_SendAction>d__388
```
oplist:
```
[09-05 19:47:49] Flow: GameBbWhite
[09-05 19:47:47] 断点恢复补判横幅
[09-05 19:47:47] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-05 19:47:47] 开始学习字[天]
[09-05 19:47:47] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-05 19:47:46] LoadSceneAsync: 03识字模块
[09-05 19:47:46] 记住1年级的一键开始字:天
[09-05 19:47:38] [Cloud]IPHONE14,5更新了App,从到2026.09.02
[09-05 19:47:37] LoadSceneAsync: 01首页面
[09-05 19:47:37] [Cloud]打开App0905-19:47:IPHONE14,[email protected]
```
#游客用户
#03识字模块
#ver20260902