👤 *游客用户错误上报*
`since 2026.09.09 19:45:49`

***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineWordExitMono+<MoveFromLeftToRight>d__13.MoveNext:0
[2].GuGuCoroutineTracker_claudecode_20260818+<Guard_claudecode_20260818>d__20.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 12.5.8*
device.model: *iPad4,1*
currentWord: *山*
version: *2026.09.02*
scene.active: *03识字模块*
playingLink: *字退场*
lastLink: *字退场*
secSinceLinkChange: *1.5*
secSinceLastFlowCall: *0.8*
clicksSinceLinkChange: *1*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
coroutine:
```
⚠️ 协程 <MoveFromLeftToRight>d__13 抛 NullReferenceException,启动点 FlowLineWordExitMono.cs:63 InitGame(启动记录 #19)(0.1s 前)
最近启动点(新→旧):
[#19 t-1.4s] FlowLineWordExitMono.cs:63 InitGame → <MoveFromLeftToRight>d__13
[#18 t-3.5s] FlowLineGeneral.cs:416 CallBackToGeneralImpl_claudecode_20260527 → <WordCardJumpIntoProgress>d__49
[#17 t-15.2s] FlowLineGameFeiHuaLingMono.cs:237 RemoveFrame → <PlayPoetryAudioOneByOne>d__31
[#16 t-21.6s] FlowLineGameFeiHuaLing.cs:35 OnCall → <Explosion>d__19
[#15 t-24.8s] FlowLineGameZuCi.cs:48 OnCall → <OnFinishQuestions>d__19
[#14 t-26.6s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
[#13 t-28.5s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
[#12 t-34.3s] FlowLineGameZuCiMono.cs:215 OnKey → <RightOrWrong>d__25
```
oplist:
```
[09-09 19:45:49] LoadSceneAsync: 02二级菜单之字
[09-09 19:45:49] 返回到二级菜单0
[09-09 19:45:49] Flow: BtnBack_OnClick
[09-09 19:45:48] 记住1年级的一键开始字:山
[09-09 19:45:48] Flow: CurrentWordExit
[09-09 19:45:40] Flow: CurrentWordFinish
[09-09 19:45:40] Flow: GameFeiHuaLing_Finish
[09-09 19:45:28] Flow: GameFeiHuaLing
[09-09 19:45:28] Flow: GameWiKiCulture_Finish
[09-09 19:45:28] Flow: GameWiKiCulture
```
#游客用户
#03识字模块
#ver20260902
古古识字
since 2026.09.09 18:20:30

Classifier
IndexOutOfRangeException: Index was outside the bounds of the array.

Callstack
[1].HGuGu.GetFourVoice:0
[2].FlowLinePlaygroundPinyinMono+<AutoPlay_Imp>d__25.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0

Attributes
device.model: iPad12,1
phone.number: 13726955590
isPaid: ✅
currentWord: 桂
version: 2026.07.27
catchBugAndMoveNext:
scene.active: 02特色功能
playingLink: 学拼音
oplist:
从杉跳到化]_._[从杏跳到杉]_._[从银跳到杏]_._[断点续传:银 → GamePinYin]_._[学习成语[东郭先生和狼-完]]_._[学习成语[东郭先生和狼-2]]_._[学习成语[鹿角和鹿腿-完]]_._[学习成语[鹿角和鹿腿-1]]_._[学习成语[八仙过海,各显神通]]_._[学习成语[龙宫借宝-完]]_._[学习成语[三借芭蕉扇-完]]_._[学习成语[百鸟朝凤]]_._[学习成语[百鸟朝凤]]_._[学习成语[劈山救母-1]]_._[

#ph13726955590
#02特色功能
#IndexOutOfRangeException
#Unhandled exception
#ver20260727
#iPad12,1
📸 screenshot
古古识字
since 2026.09.09 17:40:46

Classifier
NullReferenceException: Object reference not set to an instance of an object.

Callstack
[1].FlowLineGeneral.CallBackToGeneral:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].HGuGuExtension+<_MyInvoke_Imp>d__208.MoveNext:0
[4].UnityEngine.SetupCoroutine.InvokeMoveNext:0

Attributes
device.model: iPad4,4
phone.number: 18967611730
isPaid: ❌
currentWord: 他
version: 2026.04.29
catchBugAndMoveNext:
scene.active: 01首页面
playingLink: 星星榜-两颗星
oplist:
[关闭兜底] 订单状态查询:17889465156858406632=pending]_._[聚合二维码订单创建成功:17889465156858406632]_._[生成聚合二维码弹框OK。当前平台:IOS, 货架ID:2]_._[iOS非审核期间,关闭按钮,弹兜底]_._[回调@初始化失败:没有可用的产品]_._[用户选择了货架:2,11003,3年会员]_._[

#ph18967611730
#01首页面
#NullReferenceException
#Unhandled exception
#ver20260429
#iPad4,4
📸 screenshot
👤 *游客用户错误上报*
`since 2026.09.09 17:17:28`

***Classifier***
```csharp
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.Parameter name: index```
***Callstack***
```csharp
[1].System.ThrowHelper.ThrowArgumentOutOfRangeException:0
[2].System.ThrowHelper.ThrowArgumentOutOfRangeException:0
[3].FlowLinePlaygroundPinyinMono.NeedShowFourTone:0
[4].FlowLinePlaygroundPinyinMono.OnClickKey:0
[5].UnityEngine.Events.UnityAction`1[T0].Invoke:0
[6].UnityEngine.Events.UnityEvent`1[T0].Invoke:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 17.6.1*
device.model: *iPhone12,1*
currentWord: *天*
version: *2026.09.07*
scene.active: *02特色功能*
playingLink: *学拼音*
lastLink: *学拼音*
secSinceLinkChange: *267.5*
secSinceLastFlowCall: *352.2*
clicksSinceLinkChange: *94*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-09 17:13:01] LoadSceneAsync: 02特色功能
[09-09 17:12:59] LoadSceneAsync: 01首页面
[09-09 17:11:38] LoadSceneAsync: 02二级菜单之诗
[09-09 17:11:37] LoadSceneAsync: 01首页面
[09-09 17:11:36] LoadSceneAsync: 02二级菜单之字
[09-09 17:11:36] 返回到二级菜单0
[09-09 17:11:36] Flow: BtnBack_OnClick
[09-09 17:11:35] 断点恢复补判横幅
[09-09 17:11:35] Flow: GameBbWhite
[09-09 17:11:35] [Cloud]断点续传:天 → GameBbWhite
```
#游客用户
#02特色功能
#ver20260907
👤 *游客用户错误上报*
`since 2026.09.09 17:17:03`

***Classifier***
```csharp
IndexOutOfRangeException: Index was outside the bounds of the array.```
***Callstack***
```csharp
[1].HGuGu.GetFourVoice:0
[2].FlowLinePlaygroundPinyinMono+<AutoPlay_Imp>d__25.MoveNext:0
[3].UnityEngine.SetupCoroutine.InvokeMoveNext:0
```
***Attributes***
platform: *IPhonePlayer*
os.version: *iOS 17.6.1*
device.model: *iPhone12,1*
currentWord: *天*
version: *2026.09.07*
scene.active: *02特色功能*
playingLink: *学拼音*
lastLink: *学拼音*
secSinceLinkChange: *242.1*
secSinceLastFlowCall: *326.8*
clicksSinceLinkChange: *80*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-09 17:13:01] LoadSceneAsync: 02特色功能
[09-09 17:12:59] LoadSceneAsync: 01首页面
[09-09 17:11:38] LoadSceneAsync: 02二级菜单之诗
[09-09 17:11:37] LoadSceneAsync: 01首页面
[09-09 17:11:36] LoadSceneAsync: 02二级菜单之字
[09-09 17:11:36] 返回到二级菜单0
[09-09 17:11:36] Flow: BtnBack_OnClick
[09-09 17:11:35] 断点恢复补判横幅
[09-09 17:11:35] Flow: GameBbWhite
[09-09 17:11:35] [Cloud]断点续传:天 → GameBbWhite
```
#游客用户
#02特色功能
#ver20260907
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